For a series obsessed with stolen cars, Grand Theft Auto has always been quietly great at public transport. GTA 6's public transport question is more interesting than usual, because the city being satirized — Miami — has one of America's most distinctive transit setups, and because 2002's Vice City famously had none at all. Here's what's been spotted, what's likely, and how you'll actually get around Leonida when you'd rather not carjack anyone.
What's Been Spotted So Far
Rockstar hasn't published a transit feature list, but the visual evidence is strong. Fan analysis of trailer footage and official screenshots has identified an elevated rail line threading through Vice City — a dead ringer for Miami's real Metrorail and its free downtown cousin, the Metromover. Elevated track, station platforms, and cars in Rockstar's dense street scenes all point to a functioning urban rail system rather than painted scenery. Treat the details as observation rather than confirmation, but Rockstar has form here: every 3D-era city inspired by a transit town shipped with working rails.
City buses and taxis are safer bets still. Screenshots of Vice City streets show the full traffic ecosystem the series is known for, and taxis have been a series constant since 1997 — they're also reportedly central to getting around quickly in GTA 6.
The Miami Blueprint
Rockstar builds its cities by exaggerating real ones, and Miami's transit quirks are ripe for it, as we covered in our tour of the real Florida locations behind Leonida:
- Metrorail / Metromover: an elevated line gliding between downtown towers — visually iconic, and seemingly already spotted in Vice City footage.
- Water transport: Miami runs on boats as much as roads. With watercraft confirmed in force and the Leonida Keys stretching south, water taxis or ferries would fit perfectly.
- Intercity rail: Florida's real Brightline connects Miami to Orlando; a Leonida equivalent linking Vice City to Port Gellhorn or Ambrosia would give the state's far-flung regions a spine — though nothing like it has been shown.
- Buses: the unglamorous backbone. Expect them on the streets; whether you can ride, rob, or hijack them is the fun unknown.
Why Transit Matters More in GTA 6
Two design shifts raise the stakes. First, the map: at 2.4–2.7× the size of GTA 5's world, Leonida is big enough that traversal variety stops being flavor and starts being infrastructure. Second, immersion: with 700+ enterable interiors and NPCs running deeper daily routines, a train full of commuters is exactly the kind of simulation Rockstar has been building toward. GTA 4's subway remains the gold standard — a real, ridable system that doubled as escape route, stakeout spot, and mission stage. Vice City finally getting its own would close the series' oldest transit gap.
There's also the criminal angle: elevated platforms are chase set-pieces, trains are rolling heist targets, and a bus is a hostage situation waiting to happen. Rockstar rarely builds systems it doesn't weaponize.
What We'd Bet On
Informed expectation, clearly labeled: ridable taxis with a skip-travel option, a functioning elevated metro in Vice City proper, decorative-but-hijackable buses, and boats filling the transit role across the Keys. A full intercity rail network is the long shot. Rockstar has confirmed none of this — but the elevated track in the footage isn't there by accident.
Frequently Asked Questions
Does GTA 6 have trains?
Not officially confirmed, but fan analysis of trailers and screenshots has repeatedly identified an elevated Metrorail-style line in Vice City. Every modern GTA set in a rail city has had working trains, so expectations are high.
Can you ride the metro in GTA 6?
Unknown. GTA 4 let you ride the subway; GTA 5's metro was ridable too. If Vice City's elevated line is functional, ridable transit would follow series precedent — but Rockstar hasn't said.
Are there taxis in GTA 6?
Taxis appear in footage and have been in every 3D GTA. They're also reportedly tied to GTA 6's fast-travel options — see our fast travel guide for how that's expected to work.
Did the original Vice City have public transport?
Famously, no — 2002's Vice City had no trains and no ridable transit, a limitation of its era. GTA 6's Leonida finally gives the Miami-inspired setting the transit texture the real city is known for.
The Bottom Line
Public transport won't headline any GTA 6 trailer, but it's one of the clearest tells about how alive Leonida really is. The elevated rail spotted in footage suggests Vice City 2026 fixes what Vice City 2002 couldn't build, and Miami's boat-and-rail DNA gives Rockstar a transit playground no previous setting offered. When you're not riding, of course, there are 200+ vehicles to steal — this is still GTA. For more on traversal, see our guides to driving mechanics and aircraft.